Technology

Solving by Evolving

Technology is rapidly changing the world, and it's not enough for classrooms to just keep up.

Technology is rapidly changing the world, and it's not enough for classrooms to just keep up.

Technology is rapidly changing the world, and it’s not enough for classrooms to just keep up. New technologies influence the modern classroom on every level, fundamentally altering the way 21st-century learners consume information. The UNC School of Education is not only researching new technology but developing innovative ways to educate, arming students, teachers and schools with the most updated tools and solutions.

Keith Sawyer has Atari to thank for his love of computer science; for the first two years of his career, he designed video games for the iconic brand. His path eventually led him to Carolina, where he now researches collaboration and learning, and the influence creativity has on educational methods. Keith invents ways to challenge students in the Master’s in Educational Innovation, Technology, and Entrepreneurship program, where they use cutting-edge technology and the science of learning to create entrepreneurial ventures. Whether it’s with internet-based applications, tablet computers, science centers or community organizations, students here are building the educational methods of the future.

 

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